woensdag 13 januari 2010

Storyboard of the Movie

The first frame holds basic information about the course like our names + photo, name of the project + logo and other information…

INTRO:
Then the movie opens on a short film of someone heading for the station but ends up missing his train and for the mood there is a tune made by Ingrid Michaelson entitled "Be OK".

The person notices the showcases on platform 1, at which point we use our visual. Then we zoom in, as if the person is walking to it.

THE SHOWCASES:
Now, we are in front of the showcase, we leave it like this for a few seconds, giving time for the audience to observe that there is a screen on the back with different ads on it (prizes, sponsors...).

The person presses one of the buttons on the showcase, which starts the sequence and now we zoom in, to only see the screen.

We now see the menu of the screen. The first two menus are Item & Game (guess the fake artefact game) and News. Now we zoom out a bit just enough to see the hands of the person.Then he pushes the button on the side, we zoom out a bit to see (just enough for all five showcases to be visible) the lights go on. Green means the artefact is real and red means it’s fake. This game is free and gets the traveller more involved, increasing our chances of him participating to the quiz.

Once that is done, we move onto a visual of the last tab in the menu: Quiz and Prizes.

We can see all the different elements of the screen (the quiz, the sms-code where you send your answer)

Now we zoom out a bit just enough to see the hands of the person. The person takes out his mobile phone, fills in his answer and sends it.

Now the screen is back to the stand-by mode where all the ads pass by. The user notices the following sentence: “To check your answers and for hints go on our site www.secretsbeneathyourfeet.com”.

INTERNET:
(Black screen, narrator explaining) The train arrives, the user steps in, wondering whether he won the quiz or not. Once at home, he turns his computer on and visits the internet site.

You see the homepage of the site and notice that there is a lot of information (news which is redirected to Spoorzone Delft, agenda, the artefacts, the sponsors…). But then the user notices that he came make an account which requires a username, password and e-mail address. After it is made, we move on to a visual of the account’s dashboard.

The different features of the account are explained, such as giving your mobile phone number to receive your quiz points and check if the answer was correct or not. If it was correct, you receive more points, in case it was wrong you get a hint. Then the user can indicate what means of transport he uses to receive relevant updates. He can even receive it as an sms if he gave his phone number. Then there is the more standard information as real name, age or a photo… for whenever you win (your photo is shown on the homepage).

The user checks out his ranking and the number of points he needs for the prizes one last time (again, we use a visual for this). The computer is off, the user thinks he will try another quiz tomorrow, to win more points.

CREDITS:
"This video clip was made for educational purposes only, as part of the course Cross Media Interaction Design, at Delft University of Technology, Industrial Design Engineering"

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